In this talk, we’ll take a look at extensions and WebGL 2.0: what lies ahead in the near future (or hidden in the present) and how we’ll be able to use these things to lift your 3D graphics work to the next level.
Looking to the near future of WebGL and the ways we’ll be able to take 3D graphics to the next level.
Developers interested in 3D on the web.
Assumed Audience Knowledge
Five things audience members will learn
- WebGL extensions.
- Deferred Rendering.
- Physically plausible rendering.
- Post-processing effects.