FITC Toronto 2013
Presentations
10-Foot 2 Inches: Designing Apps for Up-Close & Afar
The landscape of internet-ready devices is quickly growing, allowing people to access content from pocketable devices and big screen TVs alike. But designing usable interfaces for big and small is… Read more…
A Creative Path. A Creative Journey.
Take a moment to reflect on your childhood. What were the things that made you curious? What were the things that got you so excited sparking your imagination? As a… Read more…
Eric Chan
ActionScript sans plugin
This is a quick presentation and discussion of an evolving idea. Using ActionScript and Javascript, open source tools and a handful of design patterns, we might just be able to… Read more…
Michael Labriola
Adaptive Design Kicked My @$$
Planning to make your next site responsive, adaptive, progressively enhanced, designed in the browser with lean UX and an agile approach? These ideas can all add up to a better… Read more…
Kurt Krumme
OneMethod
Animating the Interactive Experience
Animation is a powerful tool in the web developer/designers roster of abilities for adding momentum to a website. Why should we animate the web? HTML is being used as a vehicle… Read more…
Sarah Hunt
Paypal
Attack of the Creative Process
Global Director of UX and Strategy Irene Pereyra and Global Creative Director Anton Repponen will be showing an in depth behind the scenes of USA Today.com in a chronological manner, all the way… Read more…
Beyond Interaction
Beside the ready-made platform and interface, we organize original structure for our creation. With by showing some of my projects, I am going to introduce to you what’s the origin… Read more…
Daito Manabe
daito.ws
Brain Computer Interfaces: The Next Generation
Controlling computers with our minds? Has technology really gotten there?
We are in the infancy of brain computer interface, the ability to slip on a slim little headband and open… Read more…
Ariel Garten
Building A Web App In 100% JavaScript
We all love and adore JavaScript when we use it on the front-end of our web apps – why not use it in the back-end as well? That’s like having… Read more…
Carl Bergenhem
Building Native Apps: A Digital Canvas for Coders and Designers
Apps are the hottest new medium for interaction. But conventional technologies make creating graphically-rich, interactive content an enormous challenge. Learn how Corona SDK enables you to build apps 10x more… Read more…
Walter Luh
Colouring the Web
In a time where exciting things like HTML5, CSS3, and responsive design are at the top of everyone’s minds, a complex topic like colour can easily be brushed aside by… Read more…
Geri Coady
Computational Materials
Marcelo is an artist, designer and researcher at the MIT Media Lab. There his practice operates on two levels. The first level is conceptual. He develops pieces where computation and… Read more…
Marcelo Coelho
Creating Interactions
Creative people have lots of different interests, and their creativity is tied to how they uniquely combine different interests, information, skills and perspectives to produce something unexpected. This talk is… Read more…
Tom Kuo
Creative coding with THREE.js
At Google IO 2010 Michael Chang was introduced to a poorly-shaven Ricardo Cabello, creator of THREE.js, who showed him about ten lines of Javascript – a language he was mostly… Read more…
Michael Chang
mflux
Cult Web
What is ‘cult web’? Join Anrick as he explores the concept of ‘cult web’ through projects which have opened up the idea of cult content online. Similar to cult film,… Read more…
Anrick Bregman
Unit9
Deconstructing and reconstructing the moving picture
Increasingly our projects involve integration of video that go beyond the normal use of a an html5 video container. This for reasons of finely controlling the playhead through mouse or… Read more…
Mike Robbins
Demystifying Native, Web, and Hybrid Mobile Development on BlackBerry 10
Edgar and Manny will walk through the various development approaches available to developers creating apps on the new BlackBerry 10 platform. Emphasis will be placed on looking at the Native… Read more…
Designer Lap Explosives
This session will aim to satiate the senses with a dizzying barrage of design output spanning a variety of mediums, including: Film Holographic VFX, Traditional Graphic Design, User Interface Design,… Read more…
GMUNK
gmunk.com
Designing in the 3rd Dimension
In 2012 Township & Company embarked to create 40 minutes of animated content for a feature length documentary entitled “Inside the mind of Leonardo” which explores the thoughts and processes… Read more…
Destroy Your Process
As creative people, our personal process is what governs how we work. Learning the basics of Photoshop and Illustrator might take a weekend, but fluidly adapting new skills and techniques… Read more…
James White
Signalnoise
Digital Interaction
Note that this all day workshop is offered on the pre-event workshop day on April 20th and therefore is only available to those who have ‘The Works’ or the ‘… Read more…
Digital Storytelling with HUSH, Jam3, and Grip Limited
HUSH′s David Schwarz, Jam3′s Adrian Belina, and Grip’s Adam Luck present a few looks behind the curtain into some unexpected, unconventional, and even ridiculous work not for conventional industry eyes. The… Read more…
Dreaming Up
A look into the the early steps of the creative process behind animation and live-action production, particularly brainstorming, art direction and look development, including both my personal experiences as well as insight from… Read more…
Nando Costa
Microsoft
Dropping the QA Hammer
How do you test thirty unique projects across four different platforms in the mobile industry every week? Xtreme Labs QA has their methods and mechanisms to share with you. From… Read more…
Dan Lee
Electric Booglaoo: Electricity and You
So you’ve probably heard of this thing called an “Arduino” that’s all the rage. Maybe you have one already but you’re stuck on the actual “hooking stuff up” part. Perhaps… Read more…
Pearl Chen
Make This Studio
Embracing the Inevitable: Experience Design in an Agile World
How can designers harness the awesome power of Agile to improve their workflow? Come along to this presentation and find out! Whether your exposure to Agile methodology is just beginning… Read more…
Chris Eben
Enhancing the User Experience Through the Sense of Touch
Touchscreens have become the default UI in mobile devices, but with their adoption, the lack of tactile feedback is a common complaint. The best applications today, involve multi-sensory – HD… Read more…
Bob Heubel
Immersion
Entering the Creative Workforce with Impact
Youth unemployment in Canada is at a worrying level. Many graduates are working in multiple internship positions before securing a well-paid, professional career opportunity. Come and hear from a serial… Read more…
Eric Vardon
Everything You Know is New Again
This panel will break out tales of the challenges & success strategies in designing groundbreaking interactive stories that stand alone or extend transmedia content across platforms. Read more…
Evolution of a Style
Follow the evolution of a style as Alex presents a series of personal and commercial projects that represent several years of creative output. Each consecutive project, ranging from animation to… Read more…
Alex Kurina
Experimenting at the Edge of Digital: Robots, Technology and Natural Interactions
In an industry of constant innovation, how do you stay ahead and lead the big breakthroughs?
Riccardo Giraldi introduces B-Reel and its new division B-Reel Products where he conducts focused… Read more…
Riccardo Giraldi
Google
Experimenting with Creative Process
At Party, we believe that through a different creative process, we can achieve something new and innovative.
Qanta will be showing some examples of work they have made during… Read more…
Qanta will be showing some examples of work they have made during… Read more…
Qanta Shimizu
PARTY New York
Exploring the Creative Coding Landscape
It wasn’t long ago that if you wanted to do some creative coding, Flash was your tool of choice. In 2013 things are different. Flash has faded from it’s former… Read more…
Rick Mason
Relish Interactive
Exploring the Future of Mobile
Mobile is shaping our everyday life in ways only science fiction predicted. Mobile devices are the most widely owned piece of technology in history and are making a huge impact… Read more…
Greg Beldam
Fluid Interfaces Bridging the Gap Between the Physical and the Digital
Today’s devices severely limit our ability to interact naturally with digital content, despite the fact that we have become increasingly dependent on our smart phones and computers for almost every aspect… Read more…
Pol Pla
Forget Music, Download an Assault Rifle
With the popularity and accessibility of 3D printing booming, the issues surrounding the freedom to design and fabricate what ever you wish are growing at a steady rate. From unattainable pieces… Read more…
Matt Fisher
Twitch
Future web layouts
We’ve been publishing documents, pages, apps, books and cat pictures on the Web for around 20 years now, so it is very surprising that we’ve never really had much in the way… Read more…
Chris Mills
Mozilla
Getting to Know You
Why are you at FITC? What are you hoping to accomplish with your work? This is less of a talk, and more of a discussion. Kyle has been trying to answer some… Read more…
Kyle McDonald
kylemcdonald.net
Herding Cats 101
It’s time to talk about our favorite elephant in the room – process- or maybe even a lack there of? Lets address every buzz word imaginable when it comes to… Read more…
Stacey Mulcahy
Microsoft Garage
How to Give Everything Away
This is a discussion about sharing. Sharing code and ideas, and collaborating on artwork. Sharing personal information, and learning about the difference between what’s public and private. It’s about what… Read more…
Kyle McDonald
kylemcdonald.net
HTML5 and Windows Phone: BFF
Ok, we get it. IE hasn’t exactly been a kickass standards-based web browser since, well ever. Until now. If you’ve seen IE10, then you may have already been pleasantly surprised… Read more…
Paul Laberge
Microsoft
HTML5 Gaming to Windows 8 & a Yeti
Note that this all day workshop is offered on the pre-event workshop day on April 20th and therefore is only available to those who have ‘The Works’ or the ‘… Read more…
Hyperblender – The Collision of Art and Technology
Throughout time, major influencers and entertainers have sought to leverage visual experiences to connect them – and reinforce their relevance – to the masses. In his talk, Leviathan’s Jason White… Read more…
Jason White
Leviathan
If They Don’t Take the Leap, Push Them.
How do you make someone stop for a moment to consider their own heartbeat? How do you get a crowd of swanky socialites to jump into a pool? Can you… Read more…
Imagination and Analysis in Computer Programming and Music
Technical disciplines might be deceptively creative, and creative disciplines might be deceptively technical. Aimed at those in technical disciplines, this talk will explore music composition in an attempt to find what computer… Read more…
Jesse Malone
Implementing Layouts Using CSS3
Note that this all day workshop is offered on the pre-event workshop day on April 20th and therefore is only available to those who have ‘The Works’ or the ‘… Read more…
Chris Mills
Mozilla
It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too.
Might van Gogh have kept his ear if he could’ve won over his critics?
Clients and audiences are tough to crack, being able to present your ideas in the right… Read more…
Lanny Geffen
OneMethod
Japanese entertainment
An introduction of my projects on Japanese entertainment scene, mainly around techno pop unit Perfume.
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An Xtreme Labs lounge presentation. Only at FITC. Free Beer. 30 minute presentations. Cool… Read more…
Daito Manabe
daito.ws
JavaScript
Note that this all day workshop is offered on the pre-event workshop day on April 20th and therefore is only available to those who have ‘The Works’ or the ‘… Read more…
Stacey Mulcahy
Microsoft Garage
Lessons from the Meth Lab.
A year has passed since Hoss Gifford took the reigns of OneMethod’s creative incubator, the MethLab. While it’s been an overall success with some epic wins, other things failed, and… Read more…
Hoss Gifford
hossgifford.com
Lessons Learned from Ladies Learning Code
In 2012, interest in learning how to code skyrocketed. But even before the boom, Ladies Learning Code was formed by a group of women in Toronto to offer beginner-friendly computer… Read more…
Make Something Ugly: An Experimental Creative Process
There is a theory that the most successful and prolific designers are those who implement experimentation and exploration into their design process. It is those designers that end up innovating… Read more…
Myron Campbell
notsosimpleton.com
Media Convergence?
Media convergence is not just shifts in our technologies and processes, but is affecting change within the industrial, cultural, and social paradigms that encourage (and enable) the consumer to seek… Read more…
Microsoft’s Modern UI
So you’ve seen the UI on Windows Phone and Windows 8 and you’re saying to yourself, “interesting and unique, yet flat and boxy with lots of popping colours”. You think… Read more…
Paul Laberge
Microsoft
Modular Touch Technology for Live Performance
From Minority Report to CSI, as a society we are seeing transparent touch screens everywhere. That may seem like science fiction, but Emulator co-founder and CEO Alan Smithson has brought… Read more…
Alan Smithson
MetaVRse
Non-linear Story-telling on Mobile
Get a behind the scenes look at the National Film Board of Canada’s process for developing non-linear stories for tablets and smartphones. From technology selections to hard lessons learned, this… Read more…
Vincent McCurley
NFB Digital Studio
Non-Working Prototypes Blew My Mind
A single interactive installation can require many different specialties like coding, design, animation, fabrication, AV production and architecture. For a designer producing an experimental installation idea, this overhead can be… Read more…
Zander Brimijoin
Red Paper Heart
Perfection Within Imperfection
Hydro74, known for his dark graphic style and insane attention to detail, is one of the best vector artists in the business and he got there by perseverance, respect for the art and… Read more…
Hydro74
Hydro74
Philosophical Solutions to Agile Engineering
Can Socrates teach you how to pair program? Do the methodologies of the German Idealism movement help solve complex engineering tasks? Could reading works by dead Frenchman with immaculate facial… Read more…
Topher Bullock
Pivotal Labs
Prototyping Your Business
As designers and developers, we’re used to prototyping our ideas; that is, we roughly test concepts to see if there’s any merit in them before committing to a full-scale effort.… Read more…
Dan Mall
Responsive Design & Modern Web Tools
Note that this all day workshop is offered on the pre-event workshop day on April 20th and therefore is only available to those who have ‘The Works’ or the ‘… Read more…
Paul Trani
Adobe
Responsive Design Techniques, Tools and Design Strategies
Responsive design is all the rage right now, which has lead to some interesting approaches, frameworks, and tools. In this session Adobe Evangelist Paul Trani will review these approaches as well as showcase… Read more…
Paul Trani
Adobe
The Art of F*cking-Up (Subtitle: Failure, The Only Option)
Everything I’ve learned that feels worth while has been through the exercise mistake-making—of trial and error, more often error. And most adventures and experiences that have felt as though they… Read more…
Sara Blake
ZSO
The Art of the Title Design
What makes a good title sequence? How do you set the tone for a TV series or film in 90 seconds? What do hollywood directors want to see in a… Read more…
Danny Yount
Prodigal Pictures
The One about the Native HTML5 App on Windows 8
You’re a web developer, you say? All about web standards, too? We’ll bet you haven’t (willingly) worked with the Microsoft web platform in years (or ever). Well, we have a… Read more…
Paul Laberge
Microsoft
The Science of Effective Software Design
Designing successful software products usually involves a mix of luck, tech magic, and if you’re blessed, good taste. Obviously, this isn’t a terribly reliable way to repeatedly produce quality products… Read more…
Adam Thody
The Stuff People Forget To Tell You
Moving from full-time ActionScript development to JavaScript and HTML5 isn’t necessarily a difficult one – but it can be a confusing one. Join Stacey as she covers the top things… Read more…
Stacey Mulcahy
Microsoft Garage
Things That Don’t Have A Thing To Do With Things
Tired of that same old overly smart, overly coy, overly dramatic conference talk you keep sitting through? Yeah, you know the one. Where some yahoo is up there “connecting the… Read more…
Aaron James Draplin
Draplin Design Co
Toolmaking. Making your life easier by making it harder.
Occasionally, a project comes along that requires a bit of R&D. Or a lot of it. Sometimes the project is so R&D heavy we dare call it experimental. Does an… Read more…
Tomasz Dysinski
Tools of the Processing Trade
Creative coding projects sometimes require the development of unique tools, which are often interesting devices in their own right. Drawing from the presenter’s body of work, this session will dissect… Read more…
David Bouchard
Trying to Understand the Nature of Reality
Trying to understand the nature of reality, to create an unfamiliar familiarity. Colloquial conversations converging around inspirations, motivations, processes, problems, frustrations and solutions.
Memo discusses the path from vague ideas & concepts on paper; to… Read more…
Memo Akten
Updates and Tools You Need to Know About (Adobe Edition)
The world of the designer and developer has changed drastically the past couple of years. And Adobe has new tools and features for you to take advantage of this changing… Read more…
Paul Trani
Adobe
UX Lessons from the USSR: The Trouble with Manifestos
Agile purists, human-centered advocates, lean UX. Manifestos, credos, value-laden proclamations. The intersection of user experience and process is the site of intense debate and scrutiny as various schools of thought… Read more…
Erik von Stackelberg
Myplanet
Your CSS is a Mess
CSS is easy? CSS is messy! And as a project grows, it only gets messier. You find yourself throwing !important at everything or fighting with long selectors just to get… Read more…
Jonathan Snook
Snook.ca