FITC Amsterdam 2010
DesignDevInspire
  • 2010-02-22 00:00:00 2010-02-23 00:00:00 America/Toronto FITC Amsterdam 2010 Amsterdam FITC
  • Amsterdam

Presentation

Overview

Making interactive experiences and application more responsive and less CPU intensive requires a multi-pronged approach that considers code, art, animation, and user experience.

This session will teach you basic optimization theory and how to benchmark performance. It will also cover specific code optimizations and tricks for making your graphics and animations perform better.

Real world examples, comparative metrics, simple code snippets, and visual demonstrations will clearly define the techniques and outcomes.