Web Unleashed 2017
UX/UIWeb DevWork Better
  • 2017-09-25 00:00:00 2017-09-26 00:00:00 America/Toronto Web Unleashed 2017 Toronto FITC
  • Toronto
  • #WEBU17

Presentation

Slides

Overview

Since the 80’s, icons have been the standard for launching apps, based on the idea of a virtual desk with all your documents, “tchotchkes”, and a trash can to the side. After all this time you would think there would have to be a better way.

In this session Patrick will explore a couple of insights into the ways we recognize objects, specifically icons, and an experimental Android launcher as a proof of concept.

Objective

Sharing creative ideas that will one day make a difference to the world. 🙂

Target Audience

Creators

Five Things Audience Members Will Learn

  1. Why colour and space are more important
  2. How to launch apps quicker
  3. How to launch apps for the visually impaired
  4. WebGL Shaders with Shadertoy and Android OpenGL ES
  5. Using stock Android Touch Gestures